Ody - 3D fish
Posted by Ritz | Filed under 3D works, Animation
Hello, meet my little pet here, Ody. He is currently in the process of coming to life. The Base mesh was created in Maya, exported to Z-brush for texturing and detailing from where the normal map and diffuse maps were extracted and the color map, transparency map and the specular map were all created in Z-brush and then exported over to Maya. The following is a video of the rig setup of Ody.