Feudal Empires Boundary Walls Level 1
Posted by Ritz | Filed under 3D works, Feudal Empires Game
So, I finally got around to finishing the texturing for the level 1 boundary walls for Feudal Empires. The model was constructed in a way that it can be repeated on an axis. So, one module can be duplicated and aligned together to create a wall as long as the game needs.
The wooden poles were made to look like they were sharpened using a tool. This is the weakest wall in the game, so, it was made to look very unstable and put together by not a very advanced civilization.

Here is a close up render of the poles, to show the detail in the textures. I used a 1024 x 1024 color map along with bump and specular maps. You can see the roughness and the specular highlights in this shot.
